Adding noggings to wall frames

Hi Les,

This is because the :frame_panelization_tool: Frame Panelization Tool is set up to only show framing geometry that’s specific to each wall. Since you’ve used the :beam_tool: Beam Tool to add the additional members they are likely on a tag/layer that’s not visible. If you follow the steps below it should fix the issue you’re having.

  1. Select a scene (e.g. W24).
  2. Go to the Tags section of your Default Tray.
  3. Turn on the tags/layers needed for the current scene (in this instance turn on ‘17_BEAMS/PLATES’ & ‘BEAMS_GROUP’).
  4. Right-click on the current scene & select Update.
  5. Repeat Steps 1-4 for each scene that has missing geometry.

Changing Tags/Layers & Takeoff Categories of Materials
Throughout the software, the selected material sets the tag/layer assigned to the geometry. This can be adjusted via the Edit Tag & BOQ Category button below each materials field so that the materials/objects appear in the model & takeoff where you need it. The link below is to a post that explains this feature in more detail.